About Us

You want to know more? Visit our YouTube Channel , or contact us via e-mail Here . If that is not enough, look down, on the right-hand side you'll find links to all forums, articles etc. that TSP have released so far. Enjoy and May the Force be with you!
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Toy Soldiers Prods Presents:

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Sunday, December 5, 2010

An important matter

Dear TSP Fans!

We have written a letter of complaint on the official forums and we are really hoping for your opinions and thoughts on the subject. The post can be found HERE and in the 'Articles we have commited so far' section on the right-hand side. Please, have a read and respond.

Thanks in advance,

TSP

P.S. The topic on official forums was very much a heated debate. Unfortunately, it has been closed, because there are other topics like that on the forums already. We have met with much criticism, but that cannot be avoided ;] Haters will be hating :D On the other hand, there were some valid points presented and we will probably discuss them in future podcasts. Thanks for all the attention - Menti ;)

Saturday, November 27, 2010

Podcast #6 went LIVE! ... finally

Hey Guys!

3,5 weeks after recording our Anual Anniversary Podcast and celebrating our first birthday finally Menti has released Podcast #6. Its here, below, watch, enjoy, have fun!

However, before you do - have a look on our facebook page! Its our present for you guys. Still work in progress, soon it should be the bestest page on the interweb ;] Have fun browsing through and make sure to LIKE us! Click HERE or try the link on the right side in the link section :)


Part I:


Part II:



And May The Force Be With You!

Tuesday, November 2, 2010

Happy Birthday TSP!

Hey guys!
It's been 1 year now! Exactly 365 days ago we have posted our first post. Seems like only yesterday. For that ocasion we've got a new podcast for ya! However, it won't be live 2night - Menti's fault. He just got 2 lazy, but it'll be on very soon, so stay tuned!
All ze best 2 us ;]
TSP

Tuesday, October 26, 2010

Something, something, something, dark side, something, something, destroy...

Something dark this way comes,
In the shadow lurks that thing,
A mysterious shape of art,
For so long it has been...

Hah, now I fucked with ur minds! And that's only the beginning...

Whoa! What's that? The dark side... calling me... must... not... obey... ...



Yes, Master.

Sunday, September 26, 2010

HAPPY BIRTHDAY SLIV!!!

Hey guys!

Yes it is today.. or more like yesterday that Sliv got 22yo ^^ I wanted to post it last night, but had some problems with uploading a video, so it is he... woot woot woot!? A video!?

Yeah guys, here is Sliv's birthday video of mine:



Make sure to leave some comments and wish him all the best, he deserves it!

I hope u'll love it Sliv and see u 2morrow ^^ You sound so gangsta :D I'm still laughing :D But I do love the video, another awesome production of Menti ^^ Thanks (a kiss is probably at hand, but could be misunderstood :P)

Menti

P.S. We still await your Ewok vs. Jawa poll!

Tuesday, September 21, 2010

A thing

Atten-hut!

Dear TSP Readers,

I think at one point we have managed to create a punch-line-stream (wordvensions!) between me and Sliv. Some time ago I created a pole, asking u who would be a better galaxy savior - Ewok or a Jawa. And as it turns out me and Sliv have quite opposite look on the situation. While I adore the annoying, in-your-face, squeeking Jawas, Sliv is more of a Carebear fan. Thus, we have started a new thing in TSP. As the first pole was a draw, I have created another one where I took my attempt to make fun of Ewoks. And it seems I have managed to do so. Now its Sliv's turn.

To all you guys out there, if u'd like to take a part in our dispute over the epicness of these 2 races, send us an email. The best punchlines and jokes will be rewarded with.. well we'll think of something ^^ Maybe a featuring in one of our podcasts? Who knows...

For now we await Sliv's comeback.

Utinni!

Tuesday, August 31, 2010

SW: Clone Wars Season III

Great News!

My favourite anime series have announed a new Season 3 trailer. And I must say it is epic!
Some nice feature to it too - We're gonna see Darth Maul's kin in action, the past of Asajj Ventrees, combacks from season 1, more of Cad Bane (!!!) and, my absolute favourite part, we're gonna see Delta Squad from Republic Commando game, Boo-yah!

Here is the video from youtube, but its quality is not that good. I recommend visiting the video on their official website. CLICK HERE





TSP

Thursday, August 26, 2010

I've done something!

It took me almost 47 hours to react :P

So... to begin with. There really have been a few updates since our last podcast, who would have thought. - Me!
I'll start with the article about playable species. One little sentence in it really caught my attention - "we can tell you now that all classes will include optional non-human species". I read it and couldn't belive my eyes. Seriously, a thought that there could be a class without playable non-human species never even came close to slipping across my mind. What kind of Star Wars would it be if one could play only as human? What I do look forward to are Rodians, well and Kel Dors for Menti's sake :) (I shall have u whipped for revealing secrets!) I understand that implementing species may be a bit troublesome, every one of them different from another, but hey it's Bioware, those chaps can do it in no time, right? Hopefully the species won't be available only for certain classes. It'd suck if Twi'lek could only be smugglers or Chiss could only be Imperial Agents. Of course the idea of class specific species, such as, introduced in the mentioned article, Sith Purebloods or Miraluka is nice but I hope that the choice won't be limited for human or single non-human species for every class. Good call - class specific species + a number of 'universal' ones would be nice. I mean, c'mon, Zabraks could be any class in this game for example.

Moving on.

We've seen Jedi Knight's advanced classes. Well I'm not thrilled. Basically they tell us that you'll be either a tank or a dps. We've figured so much with Menti in one of our first podcasts. It's kinda like the "advanced leveling system" news or the "warzones" news. I understand that Bioware is telling us of the progress that they make with the game, but come on... Make it newsworthy. It makes me laugh when I read a vast article with all the big words in it, that turn out to be something obvious and no really giving any ground for deeper thoughts about the game. 'We would now like to announce that you will be able to interact with vendors in our new, revolutionary MMO!'

After some complaining.

Last, but certinaly not the least - space combat!

Now that is something I've been waiting to see. Then again, Bioware hasn't shown us much. We could hear that if we're worthy we'll be given our ow space ship (yippe!), then we could hear some space combat chatter and big nothing. No real info as such. Will we be able to fly our starships as we wish? Perhaps they will be only available on certain quests or in some zones. I would be greatly surprised if it turned out that literally whole universe awaits to be explored, but let's not fool ourselves. All the programing to make a decent flight simulator would take as much time as making the entire game. If I had to choose I'd go with fly-open zones, so to call them. Or perhaps a fly-free zone in a certain radius from any planet. That would be a neat solution. You go to the landing bay, a little loading screen, you're on a spaceship cruising through the stardust, hangin' with your homies, keepin' it real (:P). When you get close enough to a planet you get safely loaded to foresaid landing bay. You go far enough into the space, you're kindly asked to what other planet you'd want to travel. Yeah, now that's a nice idea and I'll stick with it. Unfortunatelly, I have to stop u right here Sliv. The 'space combat' thingie was implemented only because of a very high demand on this particular feature. It was not planned at all in the 'vanilla' ToR, thus, it will be very simple. It will be a quest-like feature that will appear from time to time, while u are on your starship and there won't be any freedom at all to it ;] It'll be like a tunnel flight flash game. Very simple, yet quite entertaining. Sorry to kill ur dreams... again ^^

P.S. As for our attitude it's mainly my fault. (Yup) Somehow I lost almost whole August. I know what happened with July - I had exams and then some more exams, passed all of them so I'm pretty proud of myself. (As are we all Slivie, wanna cookie?) Maybe that's where the August went, I was too busy patting my own back to do anythin
g else... I'll concider that option and get back to you on that one.

P.P.S. I'm not telling Menti, that I've written it. Let's see how long it takes him to notice :P
M: Couple hours at most Sliv ^^ I'll add few words 2morrow.

P.P.P.S. There are 2 more things I'd like to mention. 1st of all, all the 'subclasses' names and specs have been revealed. Thus, we know now that for example melee Consulars and Inquisitors will have stealth (sneaky bastards!). Even though it has been discussed on a very basic level so far, it is there and it makes me want to play my class even more. Secondly, new section has been added to the website - starships. And as far as it is not much fun again, I took the liberty of trying to guess which ship will belong to which class. And so:



Those are only wild guesses, but I think they are quite accurate. Just some speculating again.
And as a side remark - I'm delighted that btoh Jedis and Sith have only 1 ship for both classes. Finally, some bonus for the non-force wielders!


May the Force guide you.

Sliv

Tuesday, August 24, 2010

Sliv! Do Sth U Bastard!

Hey guys,

Some time ago I have asked Sliv to write something here. A short article about recent developments in ToR. There are some amazing features to be discussed, but so far every article on this blog was delivered from me. So now - we have a small challange. How long will it take Sliv to update this blog? Today is 24th of August 2010 23:30 (sth around it) GMT+1 Time. Let us see how long it takes him to write anything!

Menti

P.S. I know it sucks as far as our attitude towards u guys is concerned, but I cannot run this project alone. Thus, a challange. Hope you won't be mad ;]

Monday, July 19, 2010

Podcast #5 - E3 Summary

Hey guys!

Yes, another podcast is now released. It was recorded shortly after E3 ended but due to some personall issues I wasn't able to release it before. It is now available, as always, on our youtube channel. Its another 3-part video. It just seems that half an hour is more or less the time we need to express ourselves...

Here it is (linking only 1st part, we know you'll love it and follow the annotations :))

Monday, June 28, 2010

Summary of E3 2010

Hey guys!
As promised, I will now do a summary of all the news and 'stuff' from E3 2010.

To start right, I have to say - It was a great expo for ToR fans. We got so much new material, features and info that we really still can't recover from it. Bioware is continuing a great advertising campaign, keeping us updated all the time on their website and giving us this special moments like 2 weeks ago. In order to gather everything in this post, I'll try ennumerating:

1 - New trailer 'Hope' that was already briefly discussed in previous posts is a short cinematic piece of art. It present the events couple of decades before Sacking of Coruscant. Darth Malgus makes his move on Aldeeran, which we all know so well from the original saga. Finally, we see Republic giving us a grand show. And not only that, it is not the Jedi that shine brightest this time - at last we have a chance to see the legendary Havoc Squad. Those guys really make an impression. Personally, I love the trailer. It was bitter, epic - perfect. We now understand why Malgus wears a mask and we get to grasp the meaning of victory for the 'good guys'. From the interesting facts it is rumored that the Consular in this video is in fact Satelle Shan - but it has not been confirmed yet. Anyway, you gotta love her Ka-me-ha-me-ha shockwave on the Emperor.

2 - Next up are the player ships. All of you will have their own, it will be customizable and it will serve as your hideout. Cool... kinda. I don't know why, but I have problems with this idea. I mean - imagine first week of the game. Let's say the game is a massive success and there are 3000 people playing on one server. We've got 2 factions and 2 start-up planets, so in the primary area, we'll have (oh noez! math!) ~750 players. Out of them 1/3 will go very fast with leveling (theoretising!). So what happenes when 200 people get to get their ship around the same time. Will we have a gigantic parking lot for those rides? Or will it be instance-based? (The second one would be my guess - Sliv) And how will it influence the MMO part of the game? Let's say I invite Sliv to my ship. We fly from Tatooine to Nar Shadda. What happenes to his ship? If I leave him there with dozens of gangsters, will he be unable to go back home (btw - epic perspective)? I don't know, I find this idea a bit problematic. I just hope they won't do 'out-of-your-pocket' ships like in previous MMOs! On the other hand, it will be fun to play pazaak sometimes in a safe place, to customize the ship and to interact with your Companions inside a friendly environment. However, I am still very sceptical about this idea. I know that they had to make it an easy solution to transfer from planet to planet, but public transports would be just enough. Moreover, what about the Guild-Ships that we have talked about in a podcast not so long ago? Will they be allowed? Well, we'll have to wait to see that.

3 - RACES! I was so afraid that like in Kotors they would only allow us to play humans. And before E3 we've only seen human gameplay and screenshots. I know that a bunch of you would like that, because for some strange reason while playing a fantasy game u like to look like yourself, but there are others around, who like to get a fur or some spikes on their backs. But yeah, Bioware has not failed at that point. We've seen a lot races to be played - Chiss, Twi'lek, Calamari, Nautolians... Hope I got the names right. It really looks like customization is going to be awesome in the game. I just hope they add a few more races like Kel'dor, Wookie, Zabraks, Rodians and more. NO YODA RACE, EWOKS (personally I'd like to see them :D - Sliv) OR JAWAS PLS!!!

4. Another element that they have announced are warzones. And, to be compltely honest with you - I see this on the same level as my favourite 'advanced leveling system'. It is something that is bound to appear in an MMO. I am really happy that they have shown us some PvP and said how it would look like. But we kinda expected that, didn't we? Anyway, I am wondering - will it be like a Battleground in WoW or more like an RvR lake in WAR? Will I be able to join the fight at any time and zerg the other faction or rather, will it be scenario-based? I hope the latter. And not only that - I hope they will go a step further than previous MMOs. I see a group of, let's say, 7 players from the Empire. Their goal is to disable a froce-field around some important Republi'c factory. They enter without deception - they want to take the place by the sheer force. The alarm is sound and the factor's guards are summoned. And now, we'll have a nice scenario, where the Emps will have to disable some critical system within the complex and Reps's goal will be to eliminate the threat or summon reinforcements from a different location (improvising here). And, as I imagine it, it would not come down just to the point where u have to stay near an important place to 'capture' it, but rather use someone's computer slicing skills to move to a different part of the factory or sth like that. I hope you get the idea :) Too much rumbling and dreaming and not enough facts - in warzones we'll get a chance to kick some ass. EOT.

5. Scripted combat is another thing that I want to mention. So, we've seen the 4-man Rep group fighting some mobs and what could be called 'bosses'. And I must be honest - what they did with the ideas of combat in this game is something that few of us expected I think. First of all, a ranged tank? Hells yeah! A great idea and it can work out so nicely. Really, they surprised me and it was nice. The gameplay of the tank looked quite fun and tricky as he has to keep his distance. I can see this working very well in instances. I don't see it working in PvP. We'll see. Next off, the Smuggler's gameplay. It looked plain fun. Hiding behind obstacles, providing major CC and nice dps and, as the commentator said, being able to 'drop a heal in from time to time' - damn it! this class has so many utilities and is so flexible thay I already know that it is going to be mega fun to play them. Plus the mobility of theirs is something that always brings a lot of satisfaction to the players as they keep doing somehting throughout every encounter. Me like it. Then there were the Jedis. And, in my opinion, their gameplay was dull. Maybe its due to the encounter or to the players, but it was just typical instance role filling. Nothing heroic and epic about it - Jedi Knight was clearing the adds and the Consular was healing. Booooring! Hope they make it more demanding. For example (yes, inventing again, get over it) I imagine Consular's healing same as the one of a Warrior Priest in WAR. The more he is involved in the combat, the more healings he can do. Because standing in the back and pressing sequence of 2-4 keys is not fun. Believe me, I play as ToL in WoW now. In PvP its cool but in PvE not at all. Anyway, the gameplay looked nice, hope they get it in the right direction.

6. We have also seen some other videos, but they were not very exciting, to me at least. Some quests, BH's armor progression and sth else I can't remember - maybe nice hints of what we'll see in the game but really, nothing that we did not expect or know already.

All in all, E3 2010 was amazing for Star Wars. The new SW: Lego Game got announced (I love those games!), The Force Unleashed II and it looks good and a browser-based MMO for the kids focused around the events from the Clone Wars cartoon. But for The Old Republic E3 was not good - it was freakin amazing. I hope they keep updating the website with even more exciting materials and that they make a couple more cinematic teasers for the game, because they are just epic.

I think that is it, soon (I hope) Sliv will add a word or two (fourteen words to be exact :P - Sliv) to this post but I am done!

Thanks for reading,

Menti

Saturday, June 19, 2010

No wai! Can it be!?

Ladies And Gentleman,

A revolution in TSP. I am happy to announce that podcast #4 is now being uploaded. That means we have released 2 videos during one week. Not only that! Our podcast is 30 minutes long, so it is, in fact, 3 videos, which makes 4 this week! Amazing, isn't it?

As soon as the videos will be public on youtube, I will paste them here, so u can watch directly from our blog.

As Sliv had a good idea with keeping 2 posts, I'll continue it by keeping 3 posts on main page, so u can see all the latest news.

Enough talk, stay tuned for the 3 new videos (will be available in a couple hours :))


_____________________________

There we go!

Podcast #4.1:


Podcast #4.2:


Podcast #4.3:



Hope you like them. As you may have noticed I got my hands on Kotor OST so you can recognized some music parts that u loved so much in your favourite RPG game ;] We are sorry for some sound quality issues, we could not repair them. Overall, we are proud od ourselves, hope you are as well!

May the force be with you,
TSP

Friday, June 18, 2010

Podcast #3

As annouced in his previous post our podcast #3 'The Republic' is live on TSP youtube channel.

This one is dedicated to Republic (who'd have guessed?). Basically we've just summed up the the timeline from holonet on SW:ToR website, added few thoughts of our own, mixed it up with a bit of stammering and we ended up with another spectacular and epic production :D
For those of you who haven't seen podcast #3 here it is.



What's even better we already got podcast #4 ready. It's a three-parter of astonishing 30 min duration. You'll see that we've made that one with a little different approach. We didn't script it (what we kinda tried to do in all previous ones) but went full freestyle. I'm sure all of you dedicated TSP fans are dying to watch it.

That's all folks.

Stay tuned for Podcast #4 :)

TSP

P.S. One last thing. Due to disturbing lack of long stagnation between the posts I've allowed myslef to keep the post with the trailer 'Hope' in it on the main page. - Sliv

P.S.2 I will be working on an extended article summing up the E3 2010. Look for it next week. Moreover, I will try to make Sliv record yet another podcast (#5) about E3 as well. We'll see how it goes - Menti

Tuesday, June 15, 2010

'Hope' trailer

Hey guys!
So due to E3, Bioware released a new ToR trailer - 'Hope'. Here, take a look:



Epic? Hells yeah! Troopers and Jedi Consular kicking ass is nice. I mean, so far it was the Empire that had the upper hand. It is good to see that Republic also can kick ass, even though it was some time before the actual war started. But notice that - in podcast #3 - The Republic, we have menshioned that every victory is a spark of hope for the Republic and here we have it! :D A compliment of our words... kinda. However, this 'spark' here is very bitter, unlike the empire, those guys don't celebrate. They are just glad they survived another day. A very good trailer, hope to hear some opinions from you as well (not to mention Sliv's thoughts here as well)

Cheers guys,
Menti

P.S. Podcast #3 and Podcast #4.1, 4.2 and 4.3 will be released this week. Stay tuned! - TSP

P.S.2 All right. I am to tired right now, but I just wanna let u know that Podcast #3 is live and u can watch it on our youtube channel. We'll make a special post 2morrow. For now - enjoy what u have and make sure to vote in our new pole!

Saturday, May 15, 2010

Apologies from Menti

Hey guys!

Yet again I owe you big apologies - we haven't been very active recently. But you also have to understand us - it is difficoult to keep the hype for the game with so little amount of... things from the game :) What I mean is - we are both very excited about the game, but new elements introduced don't realy give us the wood right now... You see, I love the lore in SW, and it is great that Bioware is making the world, or more like it, the universe so deep and vast that it will be pure pleasure being a part of it next year. However, neither Sliv (I think) nor I me are lore geeks. Its cool to know all the stuff introduced in holonet, but it doesn't realy push us forward in TSP project.
So when we are low on materials, we also don't do much with TSP ;]

Anyway, enough talk. We will be working on new podcast this week and there is one on my comp waiting for some nice music to be added to it. So, if time will let me, I will release 2 new pods this week. But there are not promises! ;]

Thanks for your support so far, we hope we won't dissapoint you in the future.

May the force be with you,
Menti

P.S.
I may love Star Wars, I may love Sliv,
But nothing makes me happier,
Than my girlfirend's kiss ;] <- Dedicated for my biggest fan

Sunday, April 11, 2010

New post by Sliv!

As Menti pointed out several times, lately I haven't contributed much to developement of our blog :P So here it is to satisfy Menti and all of our beloved readers.

NEW POST BY SLIV!:

This one will be devoted to my hopes and expectations about the game.
To start with I'm really concerned about whole game being voiced. Will the developers manage to keep the dialogues short enough not to bore us, while giving us all the stuff we need to know in hopefully quite limited time. Other thing is how will be all the voicing implemented into the game. With some cut-scenes or kind of realtime dialogues? My worst fear here is that, after several hours/days/weeks of playing I'll do anything to either skip or avoid cut-scenes. By comparison the unavaliability to skip cut-scenes in Assassin's Creed was quite annoying.
Moving on. I wonder how will character developement work. Will it be the same as in other well known MMOs like WoW or Warhammer, or perhaps we'll just obtain new skills and powers through completion of certain quests or even automatically by simple leveling the character. Of course the good old fashioned way of implementing class trainers is fine and i can't say anything bad about it, but I'd like to be surprised by some non-linear solution in this matter.
Finally, not to make this post too long - space combat. I'm really looking forward to this part of gameplay. The only thing we can be sure is that space combat won't be implemented in the release version of the game, but there is quite a big chance that it'll be introduced as the game developes. I'd like to see both 1vs1 spaceship duels and huge fleet encounters. I think that, that could really be something unseen in any other MMO, however I am aware of many difficulties that will arise with creating such innovative gameplay.

I hope that this short post will keep you satisfied, until I return with new thoughts and ideas.
Still I'm the thinker, not the doer.

M: Finally! If only you'd knew how much time it took me to make Sliv write this. Bragging, screaming, even begging! Gods shall reward me for this one day. Now I only have to force him to record another podcast with me soon..


Friday, April 2, 2010

Saturday, February 27, 2010

Taris And More

Atten-HUT!

Dear readers (if there are any),

I usually don't get very excited about new planets introduced in the game. I mean, there are some planets that are bound to appear (like Tatooine for example. It has been in 90% of Lucas Arts games, hasn't it?), others are expected - like Manaan, Kashyyyk & Alderaan. But sometimes developers give us this priceless little jewel that make our day. And so it has been in the case of Taris and me.

Did any of you expect to go back to that planet? I know I didn't. And now I will be able to, because Taris is back and it looks just great. But first things first.

For those of you who haven't played KotOR 1 or are not really into star wars saga (sinners!) I will give a brief reminder of the events connected with Taris.

Taris was an ecumenopolis like Corusscant or Nar-Shaddaa (planet is one big city). Striken by poverty and famine the city divded into many social classes, leaving poor citizens struggling to survive and the rich tending to themselves. What is more, is the fact that the city is controlled by the Sith, causing even bigger unrest among Taris citizens.

That is the way of things when we first encounter Taris in the beginning of KotOR 1, when we crash-land on one of the city's upper levels. As it is in so many beginnings of books/games/movies we don't know much about ourselves and we first crawl around our personality and quests only to discover greater plot strongly connected to our fate. And so we learn that we are acctually an extremaly killled soldier of the republic and that it is essentail for us to find a Jedi named Bastila Shan. Our exploration finally leads us to finding and rescueing noble Jedi and making our way of the planet.

However, in the meanwhile, a Dark Lord of the Sith - Darth Malak is also looking for Bastila. As he is making no real progress he decides not to waste anymore time and generally wipes out the whole planet. And so, he gathers the Sith Armada and bombs Taris.

Our heroes manage to leave Taris in the most dramatic last moment and that is how the planet's story ends. Or so we have thought. [If you want to know more details about Taris and its wider story, click here ]

Few days ago an info and a video have been released concering return to Taris [ wanna see? click here ]. I must say I was more than excited about it. Why? Because Taris is more than another place to explore. Let me elaborate - First of all it is the first planet that we encounter in KotOR, and lets face it - everybody loves Kotor :D Secondly, we have been witnesses and participants of the planet's story and now, we can see how our previous hero's deeds influenced the planet. And they have! The long-story-short is that Taris is now a wasteland. Devastaded by Sith fleet there is little of city left on the planet. It is a jungle with debree and it looks awesome! Inhabited mostly by Rakghouls it will be an extremaly interesting and challanging place to explore.

But really it is not the exploration or challange that made me happy about that planet. What made me excited is what Taris really represents. It is a symbol of event on the scale of Death Star destroying Alderaan. Wheather you are playing Republic or the Empire, Taris will be a place of great interest to you and while walking on the planet's surface, you are bound to get motivated to kick some opponent's ass. Why?

Well think of yourelf as a representative of the Republic for a moment. You fight for justice, honor and peace.You know, all the lame-good values. You see a planet struggling, basicly collapsing from the inside. And as a good guy, you figure there has to be a way of helping people of Taris. And then the planet gets wiped. Milions of people die, city is torn aparat, your struggle to help others ends, with one order from a Sith. Impactfull isn't it? Taris is a symbol, a living monument for the Republic. Symbol of Sith resolve, proof that there is no turning back for them and that they have to be stopped at all costs. But it is also a monument of Jedi's failure. After all, the whole planet was bombarded due to Bastila. And so - the it represents the fact that everyone of you will influence not only your own gaming experiance, but also the fate of the galaxy. And now dear Republic players, try to carry this thought while playing. Maybe some mean-ass bastard will go after you?

And now transform yourself into an Empire player. Your vision of Taris will be completely different. Even though the whole planet will be a monument for you as well, it will represent something else. While exploring Taris, you will see a museum. Museum of Sith art. Taris will be a symbol of power, determination and Sith ideology. 'Do what must be done (...) Do not hestiate, show no mercy'. On Taris - you are The Man. Its story is your story. The best chapters of it. Its the best proof that one can mess with you but cannot take you down. However, you can take them down. And their friends. And Allies. And Homes. And maybe a planet or two on the way. Strength is all that matters in the war and you got it. Taris is all you will need to get inspiration and motivation for further struggles during the war. Be proud - there is nothing that can stop you.

And so now you see how I got excited about discovering Taris. There have been many interesting planets introduced by Bioware, but there are none like Taris. It is meaningful, full of story and probably the closest planet to you out there. As soon as I will be able to, I'll visit it. And I hope to meet you out there.

At ease!

Menti


P.S. From technical issues - Sliv is working on an improved banner for our site, it should be on very soon. Also I am working on another extended article - Story so far, but it is going to be a long one, so I will be releasing it in segments, so please be patient. And that is all guys, thank for reading!




Friday, February 19, 2010

Podcasts #2.1 & #2.2

Hey guys!

Yes! The moment has come, after a long-long-long period of no podcasts we have released an almoast 20 minute-long 'video' concering the classes in our beloved game.

We put quite a lot of work into them and we hope you will enjoy 'em and that you will be proud of us ^^

The videos are available on our youtube channel (link on the right-hand side), but also, as always you can watch them here.

So please take this long moment to enjoy our project and if you have some thoughts about it, leave some feedback either on youtube or via our e-mail.

All right, neough talk, enjoy:


TSP Podcast #2.1: Empire Classes





TSP Podcast #2.2: Republic Classes


TSP

Thursday, February 18, 2010

2nd Podcast - No Wai!

Yes yes my dear friends, podcast #2... or more like it - 2 podcasts will be released this evening! Menti is working on final touches and we're done! And its hell of a good work 2!

So keep patient for a couple more hours and you'll be able to hear the amazing voices of Sliv and Menti yet again!

TSP

Sunday, January 31, 2010

2nd Podcast Preview and Plan For Future

Hello everyone!

We know it has been some time since we updated anything. We are extremally sorry for that and we hope to improve soon. We have a number of special 'specials' we want to introduce and we hope that you will enjoy them.

1st of all, we will be introducing 2nd podcast in 2 weeks time. It will take us that much because we will be dividing this podcast into two parts (TSP Podcast 2.1 and TSP Podcast 2.2). The reason for it is that all of the 8 classes have already been introduced and it would be impossible for us to summarize them in 10 minutes that we are given by youtube.

2ndly, we will try to imrpove all of our works - new intro to podcast should be introduced in next recordings and also we plan to change exisitng banner on the blog - small things that will make our work more interesting.

Finally, as a new-year-resolution we will try to post more often. Menti is working on an article titled 'Story so far' that He'll will attempt to update whenever new features will be introduced by bioware. Stay tuned for that.

For now that is all. We do realize these are shear promises but if time and life allowes us, we will be able to finish projects we have planned.

May the Force be with you all!

TSP